Testing mobile apps usually involves emulators and a variety of device form factors. AR/VR development requires access to physical headsets or AR devices for accurate testing, with additional challenges in debugging spatial interactions, sensor accuracy, and real-world environmental variability that cannot be fully replicated in software simulations.

Testing mobile apps usually involves emulators and a variety of device form factors. AR/VR development requires access to physical headsets or AR devices for accurate testing, with additional challenges in debugging spatial interactions, sensor accuracy, and real-world environmental variability that cannot be fully replicated in software simulations.

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