Many mobile developers work with graphics APIs such as OpenGL ES or Vulkan for rendering visuals. This experience lays a solid groundwork for comprehending the real-time 3D rendering challenges faced in AR/VR development, enabling quicker adaptation.

Many mobile developers work with graphics APIs such as OpenGL ES or Vulkan for rendering visuals. This experience lays a solid groundwork for comprehending the real-time 3D rendering challenges faced in AR/VR development, enabling quicker adaptation.

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