Session: The Future of Education is Gameified
As parents, caregivers, and educators look at the “new normal” and how kids have changed over the course of the pandemic, they’re looking to alternative ways of supporting children’s learning. People in the kids entertainment and gaming spaces have seen how kids have gradually shifted towards more immersive experiences that utilize all their senses. Today, experts in gaming, tech and education are coming together to address the needs of these young students and adapt educational materials to meet them where they are.
In this session, PBS KIDS’s Abby Jenkins dissects how tech and gaming can “show up” for the kids of today. She’ll walk through what she’s seeing in her line of work, how they’re crafting gaming to be more educational, accessible, and welcoming, and the opportunity gamifying education presents to educators, parents and kids alike.
- Gaming has many “pros” even for young children - as long as it’s built with their educational needs as the priority.
- Introducing gaming and tech to kids earlier allows them to gain important skills on and offline. Their traditional learning experience will be supercharged with critical digital literacy skills and within a safe, fun ecosystem.
- The kinds of gaming experiences that will benefit kids development the most.
As Senior Director of Content for PBS KIDS, Abby Jenkins leads innovative content strategies for PBS KIDS, including hundreds of PBS KIDS games, the award-winning pbskids.org and PBS KIDS’ collection of over 30 apps. Prior to her work at PBS KIDS, Abby was a middle school teach and a researcher in the kids digital media space.