Session: Future of Work: How to Get Started with VR and Virtual 3D Spaces with a Wow Factor
With video meetings and training becoming the norm rather than the exception, the limits of remote collaboration with traditional tools have never been more apparent. Zoom fatigue is real. Corporations, small businesses, and individuals are turning to VR and AR collaboration tools to address the pain points of remote working. Advanced platforms for VR and Web-Based 3D allow for a more immersive work experience - it feels like being there, together. I will show use cases, how other companies are already levering VR/3D successfully and how VR and WebXR can make your next team meeting, training or event inclusive, diverse and accessible, going way beyond Zoom & Co.
- Know typical use cases for Virtual Reality and Web-based 3D and their added value
- Know the top VR and 3D platforms with cross-platform accessibility
- See how Fortune 500 companies are already using VR, AR and 3D for meetings, events and training
Gaby is at the forefront of innovation for 20+ years, enabling collaboration in 3D/VR virtual worlds and immersive learning spaces since 2007. She is Partner & Head of XR at Evenness (www.evenness.rocks), where “Virtue meets VR”, and is actively advocating for more diversity and inclusion in tech teams as Global VR Ambassador for Women in AI and Womentech Network.
Previously Gaby has shaped the new media business landscape in Germany with numerous innovative concepts and solutions for clients like Pixelpark, Axel Springer, Telekom, Hubert Burda Media, La Repubblica.
She is a certified coach and communication skills trainer with a master’s degree in Digital Learning. Gaby has been working online with clients and fully remote teams all over the world, driven by the endless possibilities that emerging tech offers us to bring humans together without borders.